by Dennis Abrams
I don’t normally post on weekends (I figure I’ve given you more than enough to read during the week), but I had a couple of things to say that didn’t really fit into the normal week’s schedule.
1. A reminder that not everybody is as enamored of Proust as our community is. I’ve been reading H.G. Wells’ autobiography (research for a biography I’m writing), and came across this paragraph, in which he is comparing his literary tastes to those of his second wife:
“We belonged to different schools. Her admiration for Katherine Mansfield, for instance, was unbounded while my appreciation was tempered by a sense of that young woman’s limitations; and she had a leaning towards Virginia Woolf, whose lucubrations I have always regarded with a lack-lustre eye. She liked delicate fantasy after the manner of Edith Sitwell, to whom I am as appreciatively indifferent as I am to the quaint patterns of old chintzes, the designs on dinner plates or the charm of nursery rhymes. Again, she found great interest in Proust who for me is far less documentary and entertaining than, let us say, Messrs. Shoolbred’s catalogue of twenty-years ago, or an old local newspaper, which is truer and leaves the commentary to me.”
2. On our sponsor’s website, http://publishingperspectives.com/, there was a recent article about what could become a new trend: literary masterpieces turned into videogames. The evidence? Dante’s Inferno: the game.
So my question to you is this: How would you turn In Search of Lost Time into a videogame?
Enjoy your weekend!